Energy Clicker

Energy Clicker

Enter the captivating world of Energy Clicker and become a true master of electricity generation! You will take control of the main character who, by pressing the generator pedal, unleashes immense power and lights up the windows of the city. However, be careful because if the energy exceeds the permissible value, your generator will start to break down!
Become a leader in electricity generation and show everyone your energetic side in Energy Clicker.

Instructions to Get Started with Energy Clicker

Click on the screen and the character will begin to turn the generator pedal and generate energy to illuminate the windows of the city.
The faster you tap the screen, the more energy you generate and illuminate more houses.

What’s Unique About This Game

Energy, Generate electricity, Clicker, Light up, Lighting, Generators, Сasual game, Upgrade, Boost, Electricity, Power, City Lights, Tap Tap Tap, Upgrades, Customization, Addictive, Fun, Casual, Energy Race,

Which engine or framework is the foundation of this game’s development?

The game relies on the Javascript technology stack for rendering and performance.

Are there blood-related elements in the game?

No, Energy Clicker does not include any blood or violent visuals.

Which company played a role in developing this game?

The company responsible for the development of this game is Barsuk Studio.

Is the game mobile-friendly?

Yes, Energy Clicker is optimized for both iOS and Android devices.

Which type of game is this based on its main gameplay?

The genre for this game is Casual, Simulation.

What is the gender preference for players of this game?

The primary gender audience for this game is Male & Female.

Are there any parts of the game that involve cruelty?

No, cruelty is not a theme or feature in Energy Clicker.

What are the main descriptors used for this game?

The key themes highlighted for this game are cartoon, clicker.

Is this game suitable for children of all ages?

Yes, Energy Clicker is recommended for younger players.